﻿//=======================================================
// 作者：KingSley
// 描述：定义Audio抽象类的具体产品PrimaryAudioManager
//=======================================================
using UnityEngine;
using System.Collections;

namespace Factory
{
    /// <summary>
    /// 定义Audio抽象类的具体产品PrimaryAudioManager
    /// </summary>
    public class PrimaryAudioManager : AudioResoucesAbstract
    {
        public override void LoadConfig(string path)
        {
            Debug.Log("PrimaryAudioManager：" + path);
        }

        public override void LoadAsset(string name)
        {
            Debug.Log("PrimaryAudioManager：" + name);
        }

        public override void UnLoadResource(bool status)
        {
            Debug.Log("PrimaryAudioManager：" + status);
        }
    }
}
